Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
32 |
Trapped behind enemy lines. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
37 |
Elwood Mcandrew is ordered to take part in a black ops mission that goes against Elwood Mcandrew's conscience. Gain the lone survivor as an Enemy. |
6 |
37 |
Failed to qualify for Colonist (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Elwood Mcandrew's work ends up coming home with Elwood Mcandrew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Failed to qualify for Journalist (Entertainer). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
43 |
Elwood Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Elwood Mcandrew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |