Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Emil Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Continued as Drifter (Scavenger). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Gain Enemy if Emil Walker don't already have one. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Emil Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Merchant (Broker). |
5 |
34 |
Moved to a new world. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
36 |
Embroiled in legal trouble. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Prisoner (Thug). |
7 |
42 |
Beaten by a prison gang. |
7 |
42 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
43 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
47 |
Offended a prison gang Emil Walker tried to join. Gain an Enemy. |
8 |
47 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
47 |
Paroled from prison. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Emil Walker refused an offer of inducements to betray Emil Walker's faith. Gain 5 enemies. |
9 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |