Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
20 |
Gain a contact. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Severely injured. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
33 |
A mission goes disastrously wrong due to Emmitt McDermot's commander’s error or incompetence, but Emmitt McDermot survive. |
4 |
33 |
Cover for the commander and gain an Ally. |
4 |
34 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
4 |
34 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
37 |
Assigned to an assault on an enemy fortress. |
5 |
37 |
Injured |
5 |
38 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Ground Assault (Marine). |
6 |
38 |
Continued as Marine (Star Marine). |
6 |
39 |
Emmitt McDermot is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
39 |
Became a Merchant (Broker). |
8 |
43 |
Continued as Merchant (Broker). |
8 |
47 |
Promoted to Merchant (Broker) rank 1. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
Moved to a new world. |
9 |
51 |
Promoted to Merchant (Broker) rank 2. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |