Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Gain Enemy if Enoch Walker don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
30 |
Gift causes a former ally to turn on Enoch Walker and betray Enoch Walker. One Ally or Contact becomes an Enemy. |
4 |
30 |
Became a Scholar (Physician). |
4 |
31 |
Make a breakthrough in Enoch Walker's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
A disaster leaves several injured, and others blame Enoch Walker, forcing Enoch Walker to leave Enoch Walker's career. Gain a Rival. |
5 |
35 |
Severely injured. Owe 7,500 for medical bills. |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
36 |
Enoch Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Enoch Walker accepted an offer of inducements to betray Enoch Walker's faith. Gain 210,000 in cash. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Retired. |
8 |
42 |
Gained a contact. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Good fortune. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |