Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Attempted a risky adventure and was injured. |
3 |
26 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Enrique Jennings's Contacts or Allies betrays Enrique Jennings, ending Enrique Jennings's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
34 |
A good deal ensures Enrique Jennings is living the high life for a few years. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
38 |
Continued as Merchant (Free Trader). |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
43 |
Embroiled in legal trouble. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
47 |
Enrique Jennings's business or ship thrives. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |