Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Enrique Newman discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Enrique Newman's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
30 |
Win a prestigious prize for Enrique Newman's work. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
33 |
Assigned to work on a secret project for a patron or organisation. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
36 |
An expedition or voyage goes wrong, leaving Enrique Newman stranded in the wilderness. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
39 |
Criticised a questionable political leader on Enrique Newman's homeworld, causing his downfall. Gain an Enemy |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |
7 |
40 |
Voluntarily left Performer |
7 |
40 |
Failed to qualify for Corporate (Citizen). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Switched to Scout (Surveyor) with previous rank. |
7 |
44 |
Spend several years jumping from world to world in Enrique Newman's scout ship. |
7 |
44 |
Promoted to Scout (Surveyor) rank 2. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
46 |
Entered Merchant Academy with the Business curriculum. |
9 |
50 |
Spent the college years partying. |
9 |
50 |
Graduated. |