Retired 2nd Officer Ephraim Watts  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 53 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 6 (0)111976
ADHD, Lecherous, Twinkling starlit eyes
 
Skills
Art (Performing/Performer) 1
Astrogation 0
Athletics 0
Broker 0
Carouse 1
Electronics (Computers) 1
Gun Combat 0
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Persuade 2
Pilot (Small Craft) 1
Steward 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Drifter Scavenger 02
Merchant Merchant Marine 2nd Officer45
Entertainer Artist 11
 
Name Type Affinity Enmity Power Influence Species
Viola Wilson Enemy 0 4 3 0 Lancian (F/77)
Viola Wilson is out of contact doing something interesting but not suspicious.
Lester Ellis Contact 1 1 0 0 Kedepu (M/50)
Lester Ellis has had an unexpected run of good fortune lately.
Ernestine Webb Contact 0 1 2 0 Yilean (F/82)
Adelbert Perkins Enemy 0 3 1 2 Lancian (M/31)
Zora Aubert Contact 0 0 0 1 Lancian (F/55)
Zora Aubert loses some of their power base.
Berniece McGrath Rival 2 3 0 3 Lancian (F/46)
Berniece McGrath was ruined by misfortune caused by the character.
Verla Ramirez Ally 4 0 0 0 Lancian (F/35)
Dan Anderson Ally 3 0 0 1 Answerin (M/85)
Dan Anderson has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 22 Ephraim Watts's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ephraim Watts fail to help. Gain an Enemy.
1 22 Ephraim Watts have no idea what happened to Ephraim Watts – they found Ephraim Watts's ship drifting on the fringes of friendly space.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 25 Ephraim Watts's ship is damaged, and Ephraim Watts have to hitch-hike Ephraim Watts's way back across the stars to the nearest scout base.
2 25 Gain 2 Contacts. Gain 1 Enemies.
3 25 Failed to qualify for Cavalry (Army).
3 25 Became a Drifter (Scavenger).
3 28 Betrayed by a friend. One of Ephraim Watts's Contacts or Allies betrays Ephraim Watts, ending Ephraim Watts's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 29 Make an unexpected connection outside Ephraim Watts's normal circles. Gain a Contact.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Continued as Merchant (Merchant Marine).
5 34 A romantic relationship ends badly. Gain a Rival or Enemy.
5 36 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 36 Continued as Merchant (Merchant Marine).
6 39 Embroiled in legal trouble.
6 40 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 40 Continued as Merchant (Merchant Marine).
7 41 Befriend a useful ally in one sphere. Gain an Ally.
7 44 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 44 Continued as Merchant (Merchant Marine).
8 45 A series of bad deals and decisions force Ephraim Watts into bankruptcy. Ephraim Watts salvages what Ephraim Watts can.
9 45 Returned to Drifter (Scavenger).
9 47 Suffer from a life-threatening illness.
10 47 Became a Entertainer (Artist).
10 49 Gain a patron in the arts. Gain an Ally
10 51 Promoted to Entertainer (Artist) rank 1.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired at age 51.
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