Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Ervin Fowler don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Imperial trade restrictions force Ervin Fowler out of business. |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
34 |
Ervin Fowler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Entertainer (Artist). |
6 |
35 |
Join homeworld’s celebrity circles |
6 |
38 |
Promoted to Entertainer (Artist) rank 1. |
7 |
38 |
Continued as Entertainer (Artist). |
7 |
42 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Moved to a new world. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Ervin Fowler refused an offer of inducements to betray Ervin Fowler's faith. Gain 2 enemies. |
9 |
50 |
Forced to muster out. |