Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
A revolution, attack or other unusual event throws Erwin Moreno's life into chaos, forcing Erwin Moreno to leave the planet. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Attempted a risky adventure and was injured. |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
Drafted into Merchant Marine |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Make an unexpected connection outside Erwin Moreno's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Erwin Moreno's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Became a Entertainer (Journalist). |
6 |
36 |
Expose or are involved in a scandal of some sort. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Erwin Moreno is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
40 |
Voluntarily left Missionary/Humanitarian |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
44 |
Attacked by enemies that Erwin Moreno easily defeat. |
8 |
44 |
Gain Enemy if Erwin Moreno don't already have one. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
48 |
Promoted to Drifter (Scavenger) rank 3. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
49 |
Gained a contact. |
10 |
52 |
Promoted to Drifter (Scavenger) rank 4. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |