Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Fate Morris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Fate Morris retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Fate Morris faith is shaken. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Fate Morris's Contacts or Allies betrays Fate Morris, ending Fate Morris's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Fate Morris is caught in the periphery of a scandal. |
8 |
45 |
Demoted to Believer (Holy Warrior) rank -1. |
9 |
46 |
Voluntarily left Holy Warrior |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
49 |
Fate Morris do not know what happened to Fate Morris. There is a gap in Fate Morris's memory. |
10 |
49 |
Returned to Believer (Holy Warrior). |
10 |
51 |
Fate Morris come into conflict with a splinter group Fate Morris's own religion which maintains Fate Morris's version is the wrong one. Gain 3 Rivals. |