Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Flenn Henderson have been following false teachings! |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Betrayed by a friend. One of Flenn Henderson's Contacts or Allies betrays Flenn Henderson, ending Flenn Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Became a Entertainer (Artist). |
3 |
22 |
Gain a patron in the arts. Gain an Ally |
3 |
24 |
Promoted to Entertainer (Artist) rank 1. |
4 |
24 |
Continued as Entertainer (Artist). |
4 |
27 |
Refused to criticise a questionable political leader on Flenn Henderson's homeworld. |
5 |
28 |
Continued as Entertainer (Artist). |
5 |
31 |
Flenn Henderson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Graduated. |
7 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Make an unexpected connection outside Flenn Henderson's normal circles. Gain a Contact. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Embroiled in legal trouble. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |