Scout Foster Tabiner  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 53 M 7 (0) 2 (-2) 8 (0) 12 (2) 3 (-1) 5 (-1)728C35
Foul, Retiring
 
Skills
Art (Presentation) 0
Broker 2
Carouse 0
Deception 0
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Stealth 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 13
Merchant Merchant Marine 4th Officer23
Scout Explorer Scout11
Scout Courier Scout11
 
Name Type Affinity Enmity Power Influence Species
Maxie Saxon Ally 1 0 5 1 Pirian (M/31)
Homer Ray Ally 3 0 2 1 Pirian (M/37)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 19 Gained a contact.
2 22 Continued as Entertainer (Performer).
2 23 Gain a patron in the arts. Gain an Ally
2 26 Promoted to Entertainer (Performer) rank 1.
3 26 Continued as Entertainer (Performer).
3 29 Moved to a new world.
3 30 Forced to muster out.
4 30 Failed to qualify for Field Researcher (Scholar).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 A new romantic starts. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 35 Foster Tabiner's business or ship thrives.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 A series of bad deals and decisions force Foster Tabiner into bankruptcy. Foster Tabiner salvages what Foster Tabiner can.
7 42 Became a Scout (Explorer).
7 45 Perform an exemplary service for the scouts.
7 46 Promoted to Scout (Explorer) rank 1 with the new title Scout.
8 46 Attempted to change assignments.
8 46 Switched to Scout (Courier) with previous rank.
8 47 Spend several years jumping from world to world in Foster Tabiner's scout ship.
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