Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
When dealing with an alien race, Franklin Keating botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Franklin Keating inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Franklin Keating's scout ship is one of the first on the scene to rescue the survivors of a disaster but Franklin Keating fail to help. Gain an Enemy. |
4 |
31 |
Franklin Keating have no idea what happened to Franklin Keating – they found Franklin Keating's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Franklin Keating's scout ship. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Voluntarily left Courier |
6 |
38 |
Failed to qualify for Law Enforcement (Agent). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Attempted a risky adventure and was wildly successful. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
46 |
Switched to Scout (Explorer) with previous rank. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |