Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Courier). |
4 |
32 |
Frederick Greerson spend a great deal of time on the fringes of Charted Space. |
4 |
32 |
Psychologically damaged by Frederick Greerson's time in the scouts. |
5 |
33 |
Continued as Scout (Courier). |
5 |
34 |
When dealing with an alien race, Frederick Greerson botch an opportunity to gather extra intelligence about them. |
5 |
34 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Courier). |
6 |
39 |
When dealing with an alien race, Frederick Greerson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Scout (Explorer) with previous rank. |
7 |
44 |
Frederick Greerson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Frederick Greerson fail to help. Gain an Enemy. |
7 |
44 |
Frederick Greerson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
45 |
Continued as Scout (Explorer). |
8 |
46 |
Psychologically damaged by Frederick Greerson's time in the scouts. |
9 |
46 |
Returned to Agent (Intelligence). |
9 |
47 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Forced to muster out. |