Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Make an unexpected connection outside Fredrick Hale's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Became a Citizen (Worker). |
5 |
36 |
Fredrick Hale learn something Fredrick Hale should not have – a corporate secret, a political scandal – which Fredrick Hale can profit from illegally. |
5 |
36 |
Gain a criminal contact. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Became a Scholar (Scientist). |
7 |
42 |
Caught cheating in some fashion, advancing Fredrick Hale's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
42 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
42 |
Gain an Enemy |
8 |
44 |
Continued as Scholar (Scientist). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
48 |
Continued as Scholar (Scientist). |
9 |
50 |
Entangled in a bureaucratic or legal morass that distracts Fredrick Hale from Fredrick Hale's work. |