Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Gail Fuller's ship is damaged, and Gail Fuller have to hitch-hike Gail Fuller's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Criticised a questionable political leader on Gail Fuller's homeworld, causing his downfall. Gain an Enemy |
2 |
25 |
Injured. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Gain a patron in the arts. Gain an Ally |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Invited to take part in a controversial event or exhibition that injures Gail Fuller's social standing. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
41 |
Public opinion turns on Gail Fuller. |
7 |
41 |
Failed to qualify for Intelligence (Agent). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
45 |
Voluntarily left Law Enforcement |
8 |
45 |
Switched to Entertainer (Artist). |
8 |
46 |
Gail Fuller is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
46 |
Failed to qualify for Broker (Merchant). |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
50 |
Gained a contact. |