Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A sudden war destroys Garrett Griffiths's trade routes and contacts, forcing Garrett Griffiths to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Attempted a risky adventure and was injured. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Spend time with an alien race. Gain a contact. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Scout (Explorer). |
7 |
44 |
Good fortune |
8 |
44 |
Continued as Scout (Explorer). |
8 |
46 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
49 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
10 |
49 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |