Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Gordon Phillips run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
25 |
Attempted a risky adventure and was wildly successful. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Attempted a risky adventure and was sent to prison. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Became a Prisoner (Fixer). |
5 |
33 |
Accused of assaulting a prison guard. |
6 |
35 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
39 |
Accused of assaulting a prison guard. |
7 |
39 |
Returned to Prisoner (Fixer). |
7 |
42 |
Persecuted by a prison gang. |
8 |
43 |
Switched to Prisoner (Thug) with previous rank. |
8 |
44 |
Beaten by a prison gang. |
8 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Returned to Prisoner (Fixer). |
9 |
48 |
Parole hearing. |
9 |
51 |
Promoted to Prisoner (Fixer) rank 1. |