Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Assigned to an urbanised planet torn by war. |
3 |
24 |
Continued as Army (Army Support). |
3 |
27 |
Victim of a crime |
4 |
28 |
Voluntarily left Army Support |
4 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
31 |
Assigned to an assault on an enemy fortress. |
4 |
31 |
Injured |
5 |
32 |
Continued as Marine (Marine Support). |
5 |
36 |
Severely injured. Fully recovered. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Imperial trade restrictions force Gregorio Barbary out of business. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
40 |
Find Ancient Technology. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
46 |
Attacked by enemies that Gregorio Barbary easily defeat. |
8 |
46 |
Gain Enemy if Gregorio Barbary don't already have one. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
49 |
Find valuable salvage. |