Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
One of Gustaf Mar's pieces of art is stolen, and the investigation brings Gustaf Mar into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Severely injured. Owe 5,000 for medical bills. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Gustaf Mar foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
31 |
Special assignment or duty on board ship. |
4 |
32 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
36 |
Gustaf Mar foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Vessel participates in a notable military engagement. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
41 |
Gustaf Mar join a gambling circle on board. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Citizen (Worker). |
8 |
45 |
Gustaf Mar rise to a position of power in Gustaf Mar's colony or corporation. |
8 |
48 |
Promoted to Citizen (Worker) rank 1. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
49 |
Advanced training in a specialist field. |
9 |
52 |
Forced to muster out. |