Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Gustave Shorten run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Good fortune |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
27 |
Perform an exemplary service for the scouts. |
3 |
29 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Surveyor). |
4 |
33 |
Gustave Shorten spend a great deal of time on the fringes of Charted Space. |
4 |
33 |
Gain a contact in an alien race. |
4 |
33 |
Promoted to Scout (Surveyor) rank 2. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Scout (Explorer) with previous rank. |
5 |
37 |
Spend several years jumping from world to world in Gustave Shorten's scout ship. |
6 |
37 |
Voluntarily left Explorer |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Given specialist training in vehicles. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Accepted a deal with criminal or other figure under investigation. |
9 |
46 |
Became a Merchant (Broker). |
9 |
50 |
Make an unexpected connection outside Gustave Shorten's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Broker) rank 1. |