Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Risk Guy Meyer's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Guy Meyer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
A revolution, attack or other unusual event throws Guy Meyer's life into chaos, forcing Guy Meyer to leave the planet. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
30 |
Refused to criticise a questionable political leader on Guy Meyer's homeworld. |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
37 |
Moved to a new world. |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |
7 |
39 |
Voluntarily left Performer |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Promoted to Drifter (Scavenger) rank 3. |