Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
24 |
Gain Enemy if Harmon Bramer don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Moved to a new world. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Failed to qualify for Ground Assault (Marine). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Harmon Bramer do not know what happened to Harmon Bramer. There is a gap in Harmon Bramer's memory. |
6 |
36 |
Became a Scout (Courier). |
6 |
39 |
Harmon Bramer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Continued as Scout (Courier). |
7 |
44 |
Harmon Bramer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harmon Bramer fail to help. Gain an Enemy. |
7 |
44 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Continued as Scout (Courier). |
8 |
47 |
Harmon Bramer have no idea what happened to Harmon Bramer – they found Harmon Bramer's ship drifting on the fringes of friendly space. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |