Retired Private Harmon Green  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 53 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 8 (0)111758
Stimulating, Obliging, Courteous
 
Skills
Art (Presentation) 0
Athletics (Dexterity) 1
Broker 1
Drive 0
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 1
Recon 1
Stealth 0
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Drifter Scavenger 01
Army Army Support Private02
Drifter Barbarian 01
Merchant Broker 03
Drifter Wanderer 02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Lorenzo Credge Enemy 0 1 3 0 Vlazhdumecta (M/13)
Prince Harrington Enemy 0 2 0 0 Cafadan (M/37)
Frank Simmmons Rival 1 0 1 1 Yilean (F/37)
Frank Simmmons is a member of an organisation which holds a generally opposite view of the Traveller.
Vincent Fawns Rival 3 0 1 5 Yilean (M/79)
Vincent Fawns gained power at the expense of a third party who now blames the character.
Vincent Fawns is out of contact doing something interesting but not suspicious.
Relationship becomes more moderate.
Isabel Sapping Enemy 0 4 3 0 Yilean (F/78)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 A mission goes wrong; Harmon Green and several others are captured and mistreated by the enemy. Gain Harmon Green's jailer as an Enemy.
2 19 Failed to qualify for Broker (Merchant).
2 19 Became a Drifter (Scavenger).
2 21 Suffer from a life-threatening illness.
3 21 Failed to qualify for Surveyor (Scout).
3 21 Submitted to the draft.
3 21 Became a Army (Army Support) with the new title Private.
3 25 Given a special assignment or duty in Harmon Green's unit.
3 25 Attempt at commissioned failed.
4 25 Continued as Army (Army Support).
4 26 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 26 Gain rebels as Enemy
5 26 Switched to Drifter (Barbarian).
5 27 Injured.
6 27 Became a Merchant (Broker).
6 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 31 Continued as Merchant (Broker).
7 35 Risk Harmon Green's fortune on a possibility lucrative deal and win.
8 35 Continued as Merchant (Broker).
8 38 Bankrupted by a rival. Gain the other trader as a Rival.
9 38 Switched to Drifter (Wanderer).
9 42 Find Ancient Technology.
10 42 Aging Crisis. Owe 50,000 for medical bills.
10 42 Retired at age 42.
10 42 Continued as Drifter (Wanderer).
10 44 Harmon Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 44 Aging Crisis. Owe 20,000 for medical bills.
11 44 Retired.
11 46 Moved to a new world.
12 48 Aging Crisis. Owe 60,000 for medical bills.
12 52 Betrayal. Convert an Ally into a Rival or Enemy.
13 52 Aging Crisis. Owe 50,000 for medical bills.
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