Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Drafted into Surveyor |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
When dealing with an alien race, Harve Peck have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Spend several years jumping from world to world in Harve Peck's scout ship. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Perform an exemplary service for the scouts. |
6 |
38 |
Voluntarily left Surveyor |
6 |
38 |
Failed to qualify for Infantry (Army). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Harve Peck survey an alien world. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
43 |
Harve Peck's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harve Peck fail to help. Gain an Enemy. |
7 |
43 |
Harve Peck inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Severely injured. Owe 5,000 for medical bills. |
9 |
48 |
Returned to Drifter (Wanderer). |
9 |
52 |
Harve Peck run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |