Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Amnesia. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Hazel Mitchelle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Worker (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Make an unexpected connection outside Hazel Mitchelle's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Opponents of Hazel Mitchelle's belief system ambush Hazel Mitchelle. |
5 |
33 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Hazel Mitchelle's work ends up coming home with Hazel Mitchelle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
45 |
Failed to qualify for Worker (Citizen). |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |