Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Uncover a major conspiracy against Helmer Wood's employers. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Find an Alien Artifact. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
Scarred. Owe 1,250 for medical bills. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
34 |
A police detective or rival criminal forces Helmer Wood to flee and vows to hunt Helmer Wood down. Gain an Enemy. |
5 |
34 |
Voluntarily left Corporate Agent |
5 |
34 |
Became a Rogue (Thief). |
5 |
36 |
Involved in the planning of an impressive heist. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
42 |
Helmer Wood commit a legendary crime. |
6 |
42 |
Promoted to Rogue (Thief) rank 1. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
46 |
Involved in a feud with a rival criminal organization. |
7 |
46 |
Promoted to Rogue (Thief) rank 2. |
8 |
46 |
Continued as Rogue (Thief). |
8 |
49 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
50 |
Promoted to Rogue (Thief) rank 3. |