Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Henderson Thompson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Henderson Thompson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Henderson Thompson's faith. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Henderson Thompson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
33 |
Someone more charismatic but less devout than Henderson Thompson has become Henderson Thompson's superior. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Given advanced training in a specialist field |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Voluntarily left Merchant Marine |
9 |
49 |
Failed to qualify for Artist (Entertainer). |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
50 |
Henderson Thompson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |