Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
An investigation takes on a dangerous turn. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Voluntarily left Law Enforcement |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Citizen (Corporate). |
4 |
28 |
Herbert Rule's business expands, Herbert Rule's corporation grows, or the colony thrives. |
5 |
30 |
Voluntarily left Corporate |
5 |
30 |
Returned to Merchant (Free Trader). |
5 |
31 |
Embroiled in legal trouble. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
36 |
A sudden war destroys Herbert Rule's trade routes and contacts, forcing Herbert Rule to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Herbert Rule refused an offer of inducements to betray Herbert Rule's faith. Gain 3 enemies. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
Herbert Rule is sent to a new community or parish to preach The Word among the poor. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Voluntarily left Mainstream Believer |
10 |
48 |
Retired. |
10 |
52 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |