Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Hershel Montgomery inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Rogue (Thief). |
2 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
Advanced training in a specialist field. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
32 |
Moved to a new world. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
38 |
Vessel participates in a notable military engagement. |
7 |
39 |
Continued as Navy (Line/Crew). |
7 |
42 |
Gained a contact. |
8 |
43 |
Continued as Navy (Line/Crew). |
8 |
46 |
Hershel Montgomery join a gambling circle on board. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Merchant (Free Trader). |
9 |
51 |
A good deal ensures Hershel Montgomery is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 1. |