Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Hilliard Hooligan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Entered Merchant Academy with the Business curriculum. |
2 |
25 |
A prank goes horribly wrong. Gain an Enemy |
2 |
25 |
Dropped out of the merchant academy. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Survived a risky adventure but gained nothing. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Spend time with an alien race. Gain a contact. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
39 |
Failed to qualify for Enforcer (Rogue). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
41 |
Hilliard Hooligan spend a great deal of time on the fringes of Charted Space. |
7 |
41 |
Gain a contact in an alien race. |
7 |
43 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
48 |
Rewarded for a successful mission. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |