Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Good fortune |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Assigned to a planet with a hostile or wild environment. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
28 |
Moved to a new world. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
8 |
46 |
Became a Scout (Explorer). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |