Scout Howell Brownhill  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 53 M 5 (-1) 3 (-1) 2 (-2) 12 (2) 5 (-1) 8 (0)532C58
Pity, Cocky, Valorous
 
Skills
Animals 0
Athletics (Dexterity) 2
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 1
Medic 0
Navigation 0
Persuade 0
Profession (Hostile Environment) 0
Recon 0
Seafarer 0
Steward 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Merchant Merchant Marine Senior Crewman14
Scout Courier Scout11
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Margarette Sim Ally 0 0 1 3 Answerin (F/64)
Marie Legge Enemy 0 4 4 3 Sydite (M/75)
Elton Bailey Enemy 0 2 1 2 Solomani, Imperium (M/75)
Elton Bailey gained power at the expense of a third party who now blames the character.
Forrest Paterson Contact 3 2 1 2 Lancian (M/80)
Forrest Paterson gained power at the expense of a third party who now blames the character.
Laura Pearson Contact 2 3 0 1 Sydite (M/46)
Laura Pearson gains in power and influence.
Laura Pearson was ruined by misfortune caused by the character.
Admiral Gardner Ally 4 0 0 1 Ronnin (M/51)
Lester Jensen Enemy 0 2 1 4 Sydite (M/23)
Celina Meredeth Enemy 0 2 1 0 Sydite (F/23)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Become leader in social movement.
1 21 Gain an Ally and an Enemy.
1 24 Left the colonies.
2 24 Became a Agent (Intelligence).
2 25 Howell Brownhill went above and beyond the call of duty.
2 28 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 28 Continued as Agent (Intelligence).
3 32 Refused a deal with criminal or other figure under investigation. Gain an Enemy
4 32 Became a Merchant (Merchant Marine) with the new title Crewman.
4 33 Make an unexpected connection outside Howell Brownhill's normal circles. Gain a Contact.
5 36 Continued as Merchant (Merchant Marine).
5 37 Good fortune
6 40 Continued as Merchant (Merchant Marine).
6 41 Embroiled in legal trouble.
6 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 44 Continued as Merchant (Merchant Marine).
7 47 Make an unexpected connection outside Howell Brownhill's normal circles. Gain a Contact.
7 48 Forced to muster out.
8 48 Became a Scout (Courier).
8 50 When dealing with an alien race, Howell Brownhill have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8 52 Forced to continue current assignment.
8 52 Promoted to Scout (Courier) rank 1 with the new title Scout.
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