Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Hugo Brownhill's business or ship thrives. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Hugo Brownhill is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Risk Hugo Brownhill's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Gained a contact. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Betrayed by a friend. One of Hugo Brownhill's Contacts or Allies betrays Hugo Brownhill, ending Hugo Brownhill's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Hugo Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Became a Entertainer (Artist). |
7 |
44 |
Join homeworld’s celebrity circles |
7 |
44 |
Gain a contact |
7 |
46 |
Promoted to Entertainer (Artist) rank 1. |
8 |
46 |
Voluntarily left Artist |
8 |
46 |
Became a Scout (Surveyor). |
8 |
48 |
Perform an exemplary service for the scouts. |