Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Hurley Duncan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Hurley Duncan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Abuse Hurley Duncan's position for profit. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Hurley Duncan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
42 |
Crime pays off. Gain victim as Enemy. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
7 |
44 |
Involved in a gambling ring. |
7 |
46 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
8 |
46 |
Continued as Rogue (Pirate). |
8 |
48 |
Crime pays off. Gain victim as Enemy. |
8 |
50 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |