Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Caught cheating in some fashion, advancing Ira Cox's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
22 |
An expedition or voyage goes wrong, leaving Ira Cox stranded in the wilderness. |
1 |
22 |
Gain an Enemy |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
Join a social movement. |
2 |
26 |
Graduated. |
3 |
26 |
Became a Merchant (Broker). |
3 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Make an unexpected connection outside Ira Cox's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
Embroiled in legal trouble. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Make an unexpected connection outside Ira Cox's normal circles. Gain a Contact. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
47 |
Ira Cox's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
47 |
Returned to Scholar (Scientist). |
9 |
49 |
Win a prestigious prize for Ira Cox's work. |
9 |
51 |
Promoted to Scholar (Scientist) rank 1. |