Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Irving Wagner is rewarded for Irving Wagner's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
A revolution, attack or other unusual event throws Irving Wagner's life into chaos, forcing Irving Wagner to leave the planet. |
3 |
25 |
Failed to qualify for Star Marine (Marine). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
29 |
Severely injured. Owe 12,500 for medical bills. |
5 |
29 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
32 |
time as a ruler or playboy gives Irving Wagner a wide range of experiences. |
5 |
33 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
33 |
Continued as Noble (Diplomat). |
6 |
36 |
Irving Wagner manipulate and charm Irving Wagner's way through high society. Gain a Rival and an Ally. |
6 |
37 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
7 |
37 |
Continued as Noble (Diplomat). |
7 |
38 |
Join a successful conspiracy of nobles. |
7 |
41 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
8 |
41 |
Voluntarily left Diplomat |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
45 |
Gain Enemy if Irving Wagner don't already have one. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
46 |
Accused of a crime. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Victim of a crime. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |