Jay Woods  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 53 M 9 (1) 3 (-1) 5 (-1) 3 (-1) 5 (-1) 3 (-1)935353
Self-sufficient
 
Skills
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 1
Engineer 0
Flyer (Wing) 1
Gun Combat (Energy) 1
Profession (Freeloader/Scrounging) 1
Recon 0
Stealth 0
Streetwise 3
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 14
Drifter Barbarian 01
Citizen Worker 04
 
Name Type Affinity Enmity Power Influence Species
Luther Teague Ally 1 0 0 1 Suerrat (M/24)
Luther Teague has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Wanderer).
1 21 Find valuable salvage.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Jay Woods do not know what happened to Jay Woods. There is a gap in Jay Woods's memory.
3 26 Failed to qualify for Enforcer (Rogue).
3 26 Switched to Drifter (Barbarian).
3 28 Jay Woods do not know what happened to Jay Woods. There is a gap in Jay Woods's memory.
4 28 Failed to qualify for Journalist (Entertainer).
4 28 Returned to Drifter (Wanderer).
4 30 A new romantic starts. Gain an Ally.
5 32 Continued as Drifter (Wanderer).
5 34 Find valuable salvage.
5 36 Forced to muster out.
6 36 Became a Citizen (Worker).
6 39 Advanced training in a specialist field.
7 40 Continued as Citizen (Worker).
7 44 Jay Woods befriend a superior in the corporation or the colony.
8 44 Continued as Citizen (Worker).
8 47 Jay Woods learn something Jay Woods should not have – a corporate secret, a political scandal – which Jay Woods can profit from illegally.
9 48 Continued as Citizen (Worker).
9 49 Jay Woods gain experience in a technical field as a computer operator or surveyor.
9 52 Forced to muster out.
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