Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Jeff Farrell's work ends up coming home with Jeff Farrell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Failed to qualify for Artist (Entertainer). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Jeff Farrell's Contacts or Allies betrays Jeff Farrell, ending Jeff Farrell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
35 |
Imperial trade restrictions force Jeff Farrell out of business. |
6 |
35 |
Became a Scholar (Physician). |
6 |
39 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Scholar (Physician) rank 1. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
41 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
43 |
Promoted to Scholar (Physician) rank 2. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Scientist (Scholar). |
8 |
43 |
Continued as Scholar (Physician). |
8 |
47 |
Entangled in a bureaucratic or legal morass that distracts Jeff Farrell from Jeff Farrell's work. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Scholar (Physician). |
9 |
51 |
Advanced training in a specialist field. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |