Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
29 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
30 |
A good deal ensures Jeff Kelly is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
37 |
A series of bad deals and decisions force Jeff Kelly into bankruptcy. Jeff Kelly salvages what Jeff Kelly can. |
6 |
37 |
Became a Scholar (Field Researcher). |
6 |
38 |
Make a breakthrough in Jeff Kelly's field. |
6 |
41 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Scholar (Scientist) with previous rank. |
7 |
44 |
Win a prestigious prize for Jeff Kelly's work. |
7 |
45 |
Promoted to Scholar (Scientist) rank 2. |
8 |
45 |
Voluntarily left Scientist |
8 |
45 |
Failed to qualify for Artist (Entertainer). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
48 |
Commanding officer takes an interest in Jeff Kelly's career. |
8 |
49 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Navy (Engineer/Gunner). |
9 |
53 |
Jeff Kelly join a gambling circle on board. |
9 |
53 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |