Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Army (Cavalry) with the new title Private. |
2 |
30 |
Given a special assignment or duty in Jesse Fitzsimons's unit. |
2 |
31 |
Attempt at commissioned failed. |
2 |
31 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
31 |
Continued as Army (Cavalry). |
3 |
35 |
Nearly killed. Fully recovered. |
4 |
35 |
Became a Drifter (Barbarian). |
4 |
38 |
Attacked by enemies that Jesse Fitzsimons easily defeat. |
4 |
38 |
Gain Enemy if Jesse Fitzsimons don't already have one. |
5 |
39 |
Continued as Drifter (Barbarian). |
5 |
43 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
46 |
Opponents of Jesse Fitzsimons's belief system ambush Jesse Fitzsimons. |
6 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
46 |
Returned to Drifter (Barbarian). |
7 |
50 |
Find valuable salvage. |
8 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
50 |
Retired at age 50. |