Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
24 |
Experimented on by a corporation, government, or other organisation |
3 |
24 |
Became a Merchant (Broker). |
3 |
27 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
29 |
A series of bad deals and decisions force Jesus Murray into bankruptcy. Jesus Murray salvages what Jesus Murray can. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Promoted to Merchant (Broker) rank 2. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
44 |
Promoted to Merchant (Broker) rank 4. |
8 |
44 |
Voluntarily left Broker |
8 |
44 |
Became a Scout (Surveyor). |
8 |
48 |
Jesus Murray spend a great deal of time on the fringes of Charted Space. |
8 |
48 |
Gain a contact in an alien race. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
52 |
Spend several years jumping from world to world in Jesus Murray's scout ship. |
9 |
52 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |