Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
26 |
Public opinion turns on Jewel Dwan. |
4 |
26 |
Became a Citizen (Worker). |
4 |
27 |
Jewel Dwan befriend a superior in the corporation or the colony. |
4 |
30 |
Promoted to Citizen (Worker) rank 1. |
5 |
30 |
Continued as Citizen (Worker). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
36 |
Jewel Dwan's business expands, Jewel Dwan's corporation grows, or the colony thrives. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
40 |
Spent time maintaining and using heavy vehicles. |
7 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
42 |
Voluntarily left Worker |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
46 |
Attacked by enemies that Jewel Dwan easily defeat. |
8 |
46 |
Gain Enemy if Jewel Dwan don't already have one. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Jewel Dwan's Contacts or Allies betrays Jewel Dwan, ending Jewel Dwan's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
51 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |