Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Commanding officer takes an interest in Joesph Farrell's career. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Citizen (Worker). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
31 |
Joesph Farrell befriend a superior in the corporation or the colony. |
4 |
33 |
Promoted to Citizen (Worker) rank 1. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
35 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
35 |
Entered Merchant Academy with the Business curriculum. |
6 |
37 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
39 |
Graduated. |
7 |
39 |
Became a Merchant (Broker). |
7 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
43 |
Promoted to Merchant (Broker) rank 2. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
44 |
Make an unexpected connection outside Joesph Farrell's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
Gained a contact. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |