Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A series of bad deals and decisions force Johnny Alardice into bankruptcy. Johnny Alardice salvages what Johnny Alardice can. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Johnny Alardice's scout ship is one of the first on the scene to rescue the survivors of a disaster but Johnny Alardice fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Johnny Alardice's time in the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Johnny Alardice inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Failed to qualify for Thief (Rogue). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Entertainer (Journalist). |
6 |
38 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Johnny Alardice is caught in the periphery of a scandal. |
7 |
43 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
43 |
Voluntarily left Missionary/Humanitarian |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Returned to Believer (Missionary/Humanitarian). |
9 |
49 |
Johnny Alardice is caught in the periphery of a scandal. |
9 |
49 |
Demoted to Believer (Missionary/Humanitarian) rank -2. |