Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
One of Jonas Greerson's pieces of art is stolen, and the investigation brings Jonas Greerson into the criminal underworld. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Infantry (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
36 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
Attempted a risky adventure and was sent to prison. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
44 |
Defeated a prison gang. Gain an Enemy. |
8 |
44 |
Switched to Prisoner (Thug) with previous rank. |
8 |
47 |
The warden takes an interest in Jonas Greerson's case. |
9 |
48 |
Returned to Prisoner (Fixer). |
9 |
51 |
A guard takes a dislike to Jonas Greerson. |