Retired Project Leader Judge Griffin  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 53 M 1 (-2) 4 (-1) 1 (-2) 12 (2) 4 (-1) 7 (0)141C47
Sculpted arms, Contrarian, Restless
 
Skills
Admin 1
Athletics 0
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Slug) 1
Gunner (Screen) 1
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Medic 1
Persuade 1
Profession (Worker/Religion) 1
Stealth 1
Streetwise 0
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Agent Intelligence Field Agent24
Believer Missionary/Humanitarian Project Leader33
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Miles Powlett Contact 2 1 3 2 Ayansh'i (M/25)
Sophie Winn Contact 0 2 0 3 Ayansh'i (F/27)
Anton Mullabyaly Enemy 0 4 1 0 Luriani (M/17)
Hugh Cole Enemy 0 1 4 0 Ayansh'i (M/22)
David Learmonth Ally 3 0 1 2 Ayansh'i (M/48)
Macie Mcdonalid Rival 1 4 1 1 Kargol (F/54)
An incident occured.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 Judge Griffin is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 20 Failed to qualify for Corporate (Citizen).
2 20 Submitted to the draft.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Judge Griffin's work ends up coming home with Judge Griffin, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 23 Failed to qualify for Army Support (Army).
3 23 Became a Drifter (Wanderer).
3 25 Judge Griffin do not know what happened to Judge Griffin. There is a gap in Judge Griffin's memory.
4 25 Switched to Agent (Intelligence).
4 26 Established a network of contacts. Gain 2 contacts.
5 29 Continued as Agent (Intelligence).
5 33 Go undercover to investigate an enemy.
5 33 Betrayed by a friend. One of Judge Griffin's Contacts or Allies betrays Judge Griffin, ending Judge Griffin's career. That Contact or Ally becomes a Rival or Enemy.
5 33 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 33 Continued as Agent (Intelligence).
6 35 Advanced training in a specialist field.
6 37 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
7 37 Continued as Agent (Intelligence).
7 39 Refused a deal with criminal or other figure under investigation. Gain an Enemy
8 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Judge Griffin accepted an offer of inducements to betray Judge Griffin's faith. Gain 230,000 in cash.
8 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 43 Switched to Drifter (Scavenger).
9 44 Judge Griffin do not know what happened to Judge Griffin. There is a gap in Judge Griffin's memory.
10 44 Returned to Believer (Missionary/Humanitarian).
10 48 Judge Griffin refuse to secretly provide religious rites for a dying leader or noble, because they do not share Judge Griffin's faith.
10 48 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 48 Aging Crisis. Owe 40,000 for medical bills.
11 48 Retired at age 48.
11 48 Continued as Believer (Missionary/Humanitarian).
11 50 Judge Griffin secretly provide religious rites for a dying leader or noble, although they do not share Judge Griffin's faith. Gain an Ally in the family and a Rival who disagrees with Judge Griffin's choice.
11 52 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
12 52 Aging Crisis. Owe 60,000 for medical bills.
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