Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Failed to qualify for Free Trader (Merchant). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
27 |
Arrested and charged. |
3 |
27 |
Hired a lawyer to beat the charges. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Jule Blakely's work ends up coming home with Jule Blakely, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Jule Blakely's job. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Jule Blakely's Contacts or Allies betrays Jule Blakely, ending Jule Blakely's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Find Ancient Technology. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
50 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |