Jule Blakely  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 53 M 8 (0) 3 (-1) 5 (-1) 11 (1) 2 (-2) 2 (-2)835B22
Recalcitrant, Conservative, Subtle
 
Skills
Admin 0
Athletics (Endurance) 1
Diplomat 0
Drive (Track) 1
Electronics 0
Gun Combat (Slug) 1
Mechanic 0
Melee (Fencing) 1
Melee (Unarmed) 1
Persuade 0
Profession (Sports) 0
Recon 2
Science (Space Sciences) 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Agent Law Enforcement Detective34
Drifter Scavenger 01
Drifter Wanderer 23
 
Name Type Affinity Enmity Power Influence Species
Bert Thomas Ally 4 0 0 0 Vlazhdumecta (M/40)
Barton Mason Enemy 0 3 0 0 Vlazhdumecta (M/72)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 A new romantic starts. Gain an Ally.
2 22 Voluntarily left Missionary/Humanitarian
2 22 Failed to qualify for Free Trader (Merchant).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Given specialist training in vehicles.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 29 Go undercover to investigate an enemy.
3 27 Arrested and charged.
3 27 Hired a lawyer to beat the charges.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 33 Jule Blakely's work ends up coming home with Jule Blakely, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 34 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
5 34 Continued as Agent (Law Enforcement).
5 35 Hard times caused by a lack of interstellar trade costs Jule Blakely's job.
6 35 Failed to qualify for Explorer (Scout).
6 35 Became a Drifter (Scavenger).
6 39 Betrayed by a friend. One of Jule Blakely's Contacts or Allies betrays Jule Blakely, ending Jule Blakely's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Failed to qualify for Surveyor (Scout).
7 39 Switched to Drifter (Wanderer).
7 41 Find valuable salvage.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Continued as Drifter (Wanderer).
8 44 Find Ancient Technology.
8 47 Promoted to Drifter (Wanderer) rank 2.
9 47 Continued as Drifter (Wanderer).
9 50 Scarred. Fully recovered. Owe 2,500 for medical bills.
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