Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Accused of a crime |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Prisoner (Fixer). |
4 |
32 |
Accused of assaulting a prison guard. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
38 |
Attacked by another prisoner. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
38 |
Continued as Prisoner (Inmate). |
6 |
41 |
Hire a new lawyer. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
46 |
Disgraced. Word of Jules Ward's criminal past reaches Jules Ward's homeworld. |
8 |
46 |
Returned to Prisoner (Inmate). |
8 |
50 |
Jules Ward gain a new Rival among the inmates or guards. |
8 |
50 |
Promoted to Prisoner (Inmate) rank 2. |