Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Advanced training in a specialist field |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
26 |
Assigned to a peacekeeping role. |
3 |
26 |
Voluntarily left Infantry |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
30 |
One of Julian Ahern's pieces of art is stolen, and the investigation brings Julian Ahern into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Julian Ahern far from home. |
5 |
33 |
Became a Scout (Explorer). |
5 |
36 |
Perform an exemplary service for the scouts. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
43 |
Julian Ahern's ship is damaged, and Julian Ahern have to hitch-hike Julian Ahern's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 4 Contacts. Gain 2 Enemies. |
8 |
43 |
Failed to qualify for Worker (Citizen). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Embroiled in legal trouble. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Given advanced training in a specialist field |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |